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Devlog
Releasing Subsist Baddies
March 04, 2022
by
Tadgames
1
#tabageos, #development
After almost a good years worth of development, Subsist Baddies is being released. Along the way the library and engine behind the game has been given significant updates and improvements. Now I'm fin...
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The journey and the real finish line
February 03, 2022
by
Tadgames
#tabageos
Subsist Baddies has now been in progress for about a year. Along the way the library behind the game has been updated, and I have released other games to test those updates. Having done such I learned...
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Seeing the finish line
April 15, 2021
by
Tadgames
1
#platformer, #shooter, #shell casings, #tabageos
I've decided to just use open source music. I've finished work on how the shells fall and game flow/difficulty related stuffs. I plan to release a version of the game soon...
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Subsist Baddies
March 23, 2021
by
Tadgames
1
#shooter, #platformer, #subsist, #tabageos
Subsist Baddies, survive the baddies for 10 waves. I had the idea for this game while creating another game, and made the general frame of the game in about a day. I've been working on polish and othe...
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