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Subsist Baddies

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Devlog

  • Releasing Subsist Baddies
    March 04, 2022 by Tadgames
    1
    #tabageos, #development
    After almost a good years worth of development, Subsist Baddies is being released. Along the way the library and engine behind the game has been given significant updates and improvements. Now I'm fin... Continue reading
  • The journey and the real finish line
    February 03, 2022 by Tadgames#tabageos
    Subsist Baddies has now been in progress for about a year. Along the way the library behind the game has been updated, and I have released other games to test those updates. Having done such I learned... Continue reading
  • Seeing the finish line
    April 15, 2021 by Tadgames
    1
    #platformer, #shooter, #shell casings, #tabageos
    I've decided to just use open source music. I've finished work on how the shells fall and game flow/difficulty related stuffs. I plan to release a version of the game soon... Continue reading
  • Subsist Baddies
    March 23, 2021 by Tadgames
    1
    #shooter, #platformer, #subsist, #tabageos
    Subsist Baddies, survive the baddies for 10 waves. I had the idea for this game while creating another game, and made the general frame of the game in about a day. I've been working on polish and othe... Continue reading
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