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When you kill a baddy in a one-block high opening it doesn't seem to actually kill the baddy but instead it teleports it a short distance, and the baddy count doesn't go down.


The physics are a bit weird but a great game nonetheless.


Like it! :)

(1 edit)

*Five minute review*

Neat game! I like what you're getting at and am impressed with your work!


- Music, fast paced movement, satisfying kill changes

Could be improved:

- Impossible to outjuke enemies if overwhelmed

- Annoying to manuever around the map vertically

- Goal for the game not clearly defined at beginning

Good job, and good luck on your future endeavors!

Thank you!