When you kill a baddy in a one-block high opening it doesn't seem to actually kill the baddy but instead it teleports it a short distance, and the baddy count doesn't go down.
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The physics are a bit weird but a great game nonetheless.
Like it! :)
*Five minute review*
Neat game! I like what you're getting at and am impressed with your work!
- Music, fast paced movement, satisfying kill changes
Could be improved:
- Impossible to outjuke enemies if overwhelmed
- Annoying to manuever around the map vertically
- Goal for the game not clearly defined at beginning
Good job, and good luck on your future endeavors!