Isodlesim


After a year of development I'm finally ready to release this game.

The development journey has been interesting. There have been many various updates to the open source library that is behind this game.
And some of the features this game uses were tested by releasing minor games.

I've changed the name of the game to Idle City Sim 2051, and also will be releasing a tutorial video that goes over how the base mechanic; individual isometric tile click/touch is accomplished.

The alpha trailer shows the updated backgrounds and menu and game play up to building a fire station.

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